Showing posts with label Intel Chip. Show all posts
Showing posts with label Intel Chip. Show all posts

Intel To Close The Gap Between Man And Machine By 2050


Intel Corporation's chief technology officer took a fascinating look at how technology will bring man and machine much closer together by 2050.

Justin Rattner, during his keynote today at the Intel Developer Forum in San Francisco, predicted big changes are ahead in social interactions, robotics and improvements in computer's ability to sense the real world. He said Intel's research labs are already looking at human-machine interfaces and examining future implications to computing with some promising changes coming much sooner than expected.

"The industry has taken much greater strides than anyone ever imagined 40 years ago," Rattner said. "There is speculation that we may be approaching an inflection point where the rate of technology advancements is accelerating at an exponential rate, and machines could even overtake humans in their ability to reason, in the not so distant future."

Cutting the Last Cord, Wireless Power

Imagine being able to walk into an airport or room with your laptop and instead of consuming battery, it is recharged. Based on principles proposed by MIT physicists, Intel researchers have been working on a Wireless Resonant Energy Link (WREL). Rattner demonstrated powering a 60-watt light bulb without the use of a plug or wire of any kind, which is more than is needed for a typical laptop.

The magic of WREL is that it promises to deliver wireless power safely and efficiently. The technology relies on strongly coupled resonators, a principle similar to the way a trained singer can shatter a glass using her voice. At the receiving resonator's natural frequency, energy is absorbed efficiently, just as a glass absorbs acoustic energy at its natural frequency. With this technology enabled in a laptop, for example, batteries could be recharged when the laptop gets within several feet of the transmit resonator. Many engineering challenges remain, but the company's researchers hope to find a way to cut the last cord in mobile devices and someday enable wireless power in Intel-based platforms.

Programmable Matter: Computers that Change Shape

Intel researchers are also investigating how millions of tiny micro-robots, called catoms, could build shape-shifting materials. If used to replace the case, display and keyboard of a computing device, this technology could make it possible for a device to change physical form in order to suit the specific way you are using it. A mobile computer, for example, could be tiny when in a pocket, change to the shape of an earpiece when used as a mobile phone, and be large and flat with a keyboard for browsing the Internet or watching a movie.

Rattner described this as a difficult exploratory research agenda, but steady progress is being made. He demonstrated for the first time the results of a novel technique for fabricating tiny silicon hemispheres using photolithography, a process used today to make silicon chips. This capability is one of the basic structural building blocks needed to realize functional catoms, and will make it easier to bring the necessary computational and mechanical components together in one tiny package less than a millimeter across. The technique is compatible with existing high-volume manufacturing and enables the possibility to produce such catoms in quantity at some point in the future.

Dr. Michael Garner, program manager of Emerging Materials Roadmap, joined Rattner onstage to discuss the importance of research of novel silicon technology, keeping Moore's Law alive and well through the next decade and beyond. Among other things, Intel is researching how to go beyond planar transistors to 3D transistors and is looking at using compound semiconductors to replace silicon in the transistor channel. Looking further out, Intel is exploring into a variety of non-charge-based technologies that could one day replace CMOS altogether.

Robots: From the Factory Floor to Your Kitchen

Robots today are primarily used in the factory environment, designed to perform a single task repeatedly and bolted down. To make robotics personal, robots need to move and manipulate objects in cluttered and dynamic human environments, according to Rattner. They need to be cognizant of their surroundings by sensing and recognizing movement in a dynamic physical world, and learn to adapt to new scenarios. Rattner demonstrated two working personal robot prototypes developed at Intel's research labs. One of the demonstrations showed electric field pre-touch that has been built into a robot hand. The technique is a novel sensing modality used by fish but not humans, so they can "feel" objects before they even touch them. The other demonstration was a complete autonomous mobile manipulation robot that can recognize faces and interpret and execute commands as generic as "please clean this mess" using state-of-the-art motion planning, manipulation, perception and artificial intelligence.

In addition to robots becoming more human-like, Rattner said he believes more innovation will emerge to make human and machine interaction more robust. Randy Breen, chief product officer of Emotiv Systems, joined Rattner onstage to demonstrate the company's EPOC* headset. The Emotiv EPOC identifies brainwave patterns, processes them in real time and tells a game what conscious or non-conscious thoughts the user has had, like facial expressions, conscious actions or emotions. A user with the headset could think about smiling or lifting an object, and an avatar in a game would execute it. EPOC can currently identify more than 30 different "detections" through the 16 sensors on the headset.

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Intel And Yahoo Unites Internet With Television

Intel Corporation and Yahoo! Inc. previewed plans for the Widget Channel, a television (TV) application framework optimized for TV and related consumer electronics (CE) devices that use the Intel Architecture. The Widget Channel will allow consumers to enjoy rich Internet applications designed for the TV while watching their favorite TV programs. The Widget Channel will be powered by the Yahoo! Widget Engine, a fifth-generation applications platform that will enable TV watchers to interact with and enjoy a rich set of “TV Widgets,” or small Internet applications designed to complement and enhance the traditional TV watching experience and bring content, information and community features available on the Internet within easy reach of the remote control. The Widget Channel will also allow developers to use JAVASCRIPT, XML, HTML and Adobe® Flash® technology to write TV applications for the platform, extending the power and compatibility of PC application developer programs to TV and related CE devices. In addition to supporting the Yahoo! Widget Engine, Yahoo! will also provide consumers Yahoo!-branded TV Widgets that are customized based on its category-leading Internet services.

TV Widgets will enable consumers to engage in a variety of experiences, such as watching videos, tracking their favorite stocks or sports teams, interacting with friends, or staying current on news and information. Viewers will be able to use TV Widgets to deepen their enjoyment of the programming they are watching, discover new content and services, or share their favorites with friends and family. TV Widgets can be personalized because they will be based upon popular Internet services such as Yahoo! Finance, Yahoo! Sports, Blockbuster® and eBay® that viewers have customized for use in their daily lives.

"TV will fundamentally change how we talk about, imagine and experience the Internet," said Eric Kim, Intel senior vice president and general manager of the company's Digital Home Group. "No longer just a passive experience unless the viewer wants it that way, Intel and Yahoo! are proposing a way where the TV and Internet are as interactive, and seamless, as possible. Our close work has produced an exciting application framework upon which the industry can collaborate, innovate and differentiate. This effort is one of what we believe will be many exciting new ways to bring the Internet to the TV, and it really shows the potential of what consumers can look forward to."

"On the PC and mobile devices, Yahoo! is a leading starting point for millions of consumers around the world," said Marco Boerries, executive vice president, Connected Life, Yahoo! Inc. "Yahoo! aims to extend this leadership to the emerging world of Internet-connected TV, which we call the Cinematic Internet™. By partnering with leaders like Intel, we plan to combine the Internet benefits of open user choice, community, and personalization with the performance and scale embodied in the Intel Architecture to transform traditional TV into something bigger, better and more exciting than ever before. By using the popular Yahoo! Widget Engine to power the Widget Channel, we intend to provide an opportunity for all developers and publishers to create new experiences that can reach millions of TV viewers globally. Yahoo! plans to enable the Cinematic Internet™ ecosystem, which will benefit consumers, device makers, advertisers and publishers."

Widget Channel Framework and TV Widget Developers

Underlying the Widget Channel will be a powerful set of platform technologies, including the Yahoo! Widget Engine and core libraries that expose the powerful functions enabled by the Intel Architecture. The Widget Channel framework will use established Internet technologies to dramatically lower the barrier of entry for developing applications optimized for TV. To help create new TV Widgets for the Widget Channel, Intel and Yahoo! plan to make a development kit available to developers, including TV and other CE device makers, advertisers and publishers. The Widget Channel will also include a Widget Gallery, to which developers can publish their TV Widgets across multiple TV and related CE devices and through which consumers can view and select the TV Widgets they would like to use.

Intel and Yahoo! are working with a range of industry-leading companies that are planning on developing and deploying TV Widgets, including Blockbuster*, CBS Interactive*, CinemaNow*, Cinequest*, Comcast*, Disney-ABC Television Group*, eBay*, GE*, Group M*, Joost*, MTV*, Samsung Electronics Co., Ltd.*, Schematic*, Showtime*, Toshiba* and Twitter*. These and other companies and individuals will be able to innovate, differentiate and deploy TV Widgets across multiple TV and related CE devices using the Widget Channel framework. Additional information on the Widget Channel framework and the Yahoo! Widget Engine can be found at www.intel.com/go/celink and connectedtv.yahoo.com/newsroom.

Intel Architecture

Intel Architecture (IA) is at the heart of millions of PC-, MID- and server-based Internet clients, which has helped enable the proliferation of Internet-based content and services while providing users with an uncompromised Internet experience. Accelerating the delivery of the Internet to the TV, Intel today extended performance, headroom and connectivity of IA into a new family of "purpose built" system-on-chip (SoC) media processors for Internet-connected CE devices, including optical media players, U.S. cable set-top-boxes, digital TVs and other connected audio visual products.

Intel's first CE IA-based SoC, the Intel® Media Processor CE 3100 (formerly "Canmore"), is a highly integrated chip which includes a high-performance IA core and other functional I/O blocks to enable high definition video decode and viewing, home-theater-quality audio, 3-D graphics, and the fusion of the Internet and TV experiences. The Widget Channel software framework is designed to work with a new generation of Internet-connected CE devices based on Intel's purpose built SoC. The hardware and software compatibility of IA also provides support for broadcast and Internet content.

Intel also plans to release the Intel Media Processor CE 3100-based hardware development system called the "Innovation Platform" which will provide the initial development and validation environment for developers of TV Widgets on the Widget Channel.

An Open Framework

Finally, Intel and Yahoo! are working with industry members to promote the development of open and consistent standards necessary to grow the TV Widget ecosystem. As part of their efforts, the companies are sharing an early version of a development kit for the Widget Channel with selected TV Widget developers now.

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Intel Moves Future Core™ Processors Into Turbo Mode

In his Intel Developer Forum keynote today, Pat Gelsinger detailed the road map for Intel's continued march toward pervasive, higher performance and power efficient computing. The senior vice president and general manager of Intel's Digital Enterprise Group discussed new features of the company's next-generation processor family including a new turbo mode that shifts the processor into a higher gear for mind-blowing performance without a heat penalty.

The company's first desktop PC chips branded Intel® Core™ i7 processors and initial energy-efficient, high-performance server products (codenamed "Nehalem-EP") will be first to production. Intel is also planning to manufacture a second server derivative designed for the expandable sever market ("Nehalem-EX"), and desktop ("Havendale" and "Lynnfield") and mobile ("Auburndale" and "Clarksfield") client versions in the second half of 2009.

"Our engineers have put together an incredible processing family here that will include a tremendous amount of new processor features all centered on delivering faster computer performance and terrific energy efficiency," Gelsinger said.

The next-generation Core microarchitecture also features Intel® Hyper-Threading Technology* delivering up to 8-threaded performance capability on 4 cores in the initial versions and best-in-class memory bandwidth thanks to the new QuickPath Interconnect. QuickPath is a technology that connects processors, chipsets and memory together, and delivers up to three times the memory bandwidth of previous generation Core microarchitecture solutions.

The new Intel Xeon processor X7460 with 6 cores and 16MB L3 cache for expandable servers launching in September has already broken multiple performance world records1. An 8-socket IBM System x* 3950 M2 server became the first platform to break the 1 million tpmC barrier on the TPC*-C benchmark. New 4-Socket performance records include TPC*-C on HP Proliant* DL580 G5, TPC*-E on Dell PowerEdge* R900, SPECjbb*2005 on Sun Fire* X4450 and SPECint*_rate2006 on Fujitsu-Siemens PRIMERGY* RX600 S4.

Gelsinger also discussed the industry's first many-core Intel Architecture (IA) based design, codenamed "Larrabee." Expected in 2009 or 2010, the first product based on Larrabee will target the personal computer graphics market, support DirectX and OpenGL, and run today's games and programs. Larrabee is expected to kick start an industry-wide effort to create and optimize software for the dozens, hundreds and thousands of cores expected to power future computers.

The Intel executive also outlined Intel's vision for the next wave of the Internet, called the Embedded Internet. Emerging markets in the embedded computing space such as IP networking and security, video intelligence, medical, in-vehicle infotainment and home automation can greatly benefit from the always-on Internet connectivity. Gelsinger said that this area is another growth opportunity for Intel and the high-tech industry, and predicted that there will be 15 billion devices connected to the Internet as a result of the rapid rise of the embedded internet.

Where Will Mobile Computing's "On-the-Go, Go?"

Showing the breadth and health of Intel's next-generation processors, David (Dadi) Perlmutter, executive vice president and general manager of Intel's Mobility Group today demonstrated the first working laptop platform codenamed "Calpella."

"Calpella will redefine how we compute on-the-go by giving users a stunning new computing visual experience, better manageability and security, enhanced turbo mode features and evolutionary power management for notebooks," said Perlmutter. "It is all about dramatic mobile performance without compromise."

New Mobile Processors Unveiled

Building on the recent Intel Centrino® 2 launch for notebook PCs in July, Perlmutter unveiled Intel's first-ever mobile-focused quad-core laptop workstation – the Intel Core 2 Extreme processor. While the products include four cores, they only use 45 watts of power.

Perlmutter also introduced the company's second-generation dual-core mobile processors for increasingly popular ultra thin and light notebook PCs.

He also outlined upcoming mobile platform enhancements including the Intel High-Performance SATA Solid-State Drive product line for faster system responsiveness, lower power consumption and rugged, reliable operation and available later this year, Intel Anti-Theft Technology, which features intelligent hardware-based detection and response mechanisms that enable IT managers or service providers to disable the platform and/or access to data in case of loss or theft.

WiMAX Connecting Soon

Emerging WiMAX 4G networks around the world will be connecting the plethora of mobile platforms and devices, and specifically within the United States where Sprint XOHM* plans to turn on its first citywide network in Baltimore in September. Globally, more than 400 WiMAX trials and networks2 extend the richness of the mobility experience. Perlmutter also announced that Dell has now joined other computer-makers such as Acer, Asus, Lenovo, Panasonic, and Toshiba as publicly committing to include the Intel® WiMAX/WiFi Link 5050 Series module to future laptop product lines.

Barrett: "Get involved"

During the conference's opening keynote, Intel Chairman Craig Barrett applauded the developer community for technology innovations that contributed to unimagined advances in entertainment and business productivity during the past 40 years. He said the impact of their work is borderless and challenged them to collaborate and use their technology expertise to inspire and empower the billions of people who have recently joined the world's free economic system.

"Technology is a tool to address some of the world's most pressing challenges related to health care, education, economic development and the environment," said Barrett, who also chairs a United Nations initiative on technology in the developing world. "No nations or individuals are untouched by these issues. Get involved. Be part of the solution."

Barrett also announced that Intel will award four $100,000 prizes to the most innovative ideas for applying technology to meet unmet needs related to education, health care, economic development and the environment. Ideas will be evaluated for sustainability and innovativeness of the solution.

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Nvidia's Tegra Designed To Match Intel's Centrino Atom

Sumner Lemon
Nvidia jumped into the market for mobile Internet devices (MIDs) on Monday with the introduction of a processor family based on the Arm processor core.

Tegra will primarily compete against Intel, which released a chip platform called Centrino Atom in April. Atom is designed for MIDs, a general name for portable computers that can be used for Web access and other activities while being small enough for users to carry them around in a pocket.

"This is a complete computer on a chip. It's got CPU, graphics, GPU, all the imaging and all the peripherals necessary to build a Mobile Internet Device," said Michael Rayfield, general manager of Nvidia's Mobile Business group.

"It's aimed at devices that want ultra-long battery life, that want to do great Web browsing, great video, run your productivity tools but not be caught into a form-factor that looks like a PC," he said.

The Tegra line comprises three chips, including the 800MHz Tegra 650 and 700MHz Tegra 600. The lineup will also include the APX 2500, an Nvidia processor designed for cell phones and smartphones that was announced earlier this year.

The heart of the Tegra chips is an Arm11 processor core from Arm. The chips also include a GeForce graphics core, high-definition video decoder and other components, allowing them to perform functions normally carried out by several different chips.

Putting all of these capabilities in a single chip allows system makers to produce smaller devices and reduces the amount of power these devices consume, allowing longer battery life.

To illustrate how Tegra can save space, Nvidia showed an Eee PC from Asustek Computer with the motherboard removed and replaced with a Tegra-based board that measured 43 millimeters square. The only other component required for the computer to function was a battery.

The Arm processor core uses a different instruction set than x86 processors made by Intel. This means that software written for a PC or laptop cannot run an Arm-based computer. But Arm processors have long been used in mobile devices and generally consume far less power than x86 processors, making them ideal for small, portable devices.

Indeed, two of the most successful devices that fit Intel's description of a MID are based on Arm processors: Apple's iPod Touch and Nokia's N800.

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Intel's Long-Awaited Power-Efficient 'Penryn Processors' Launched

Agam Shah

Intel has launched its long-awaited new line of power-efficient microprocessors, code-named Penryn, designed to deliver better graphics and application performance as well as virtualisation capabilities.

The chip-maker teamed up with 40 original equipment manufacturers to deliver Penryn-based Xeon and Core 2 processors. Vendors including HP and Lenovo have already announced business desktops with Penryn-based quad-core Xeon 5400 processors, with more server announcements scheduled to come soon.

The processors, manufactured using a 45-nanometre process, feature smaller transistors and cut down on electricity leaks, which made them faster and more power efficient than earlier 65-nm processors, director for Intel's digital enterprise group operations, Stephen Smith, said. The most power-hungry Penryn-based systems will consume no more than 120 watts (W).

Penryn-based notebooks that were due in the first quarter of 2008 would use 25W, Smith said. Today's 65-nm notebooks consumed 35W. While cutting down on power usage, Penryn processors jumped to higher clock rates and feature cache and design improvements that improved the processors' performance compared with earlier 65-nm processors, he said.

The processors deliver a 40-60 per cent improvement in video and imaging performance, Smith said. New instructions on the processor sped up photo manipulation and encoding of high-definition video.

Intel's Penryn processor for gaming systems, the 45nm Intel Core 2 Extreme QX9650 quad-core processor, took advantage of the instructions and included a larger cache to deliver better graphics and video performance, Smith said.

Hardware enhancements allowed virtual machines to load up to 75 per cent faster, Smith said.

The Penryn launch signalled a new era in the way Intel manufactures chips, he said. The processors were the first to use high-k metal-gate transistors, which make the processors faster and less leaky compared with earlier processors that have silicon gates. The processor was lead free, and by the second half of 2008, Intel would produce chips that were halogen free, making them more environmentally friendly, Smith said.

Intel will ship 12 new quad-core Intel Xeon 5400 server chips in November with clock speeds ranging from 2GHz to 3.20GHz, with a 12MB cache. In December, it will ship three dual-core Xeon 5200 server chips with clock speeds of up to 3.40GHz and a 6MB cache. Intel would deliver the 45nm Penryn processors in multiple phases, Smith said.

In the first quarter of 2008, Intel will release the 45nm Core 2 Quad processors and Core 2 Duo processors for desktops. In the same quarter, it will launch the Core 2 Extreme and Core 2 Duo processors for notebooks. Intel plans to release 45-nm processors for ultramobile PCs in 2008, though Smith couldn't provide an exact release date.

Penryn was a significant follow-up to the 65-nm Core 2 processor launched last year, principal analyst at Mercury Research, Dean McCarron, said.

A lot of business workstation users and gamers were interested in the improved media and system performance Penryn processors deliver, he said.

While the Penryn provides a small performance boost, it's not a major change in architecture, an analyst at Insight 64, Nathan Brookwood, said. Rather than upgrading to Penryn systems, customers might wait for Nehalem, the next big overhaul in Intel's chip architecture that was scheduled for release in 2008, Brookwood said.

At Intel Developer Forum in San Francisco in September, Intel CEO, Paul Otellini, demonstrated Nehalem, and said it would deliver better performance-per-watt and better system performance through its QuickPath Interconnect system architecture. Nehalem chips will also include an integrated memory controller and improved communication links between system components.

However, people who need to buy hardware now would invest in Penryn systems, Brookwood said.

"It's not a massive upgrade cycle on notebooks and desktops," he said.

Pricing of the 45-nm Intel Xeon processors ranges from $US177 to $US1279 in quantities of 1000, depending on the model, speeds, features and number ordered.

The 45-nm Intel Core 2 Extreme QX9650 quad-core processor is $999 in quantities of 1000.

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Intel Corp. unveil its new quad-core processor

Intel Corp. on Monday plans to formally unveil its new quad-core processor for high-performance desktops that runs at the speed of its fastest dual-core chip. But the release of the Core 2 Extreme QX6800 processor not only means higher performance for multi-core processor, but also an increase of Extreme-series chips pricing: the novelty costs $1199, up $200 from the previous levels.


The new Intel Core 2 Extreme QX6800 functions at 2.93GHz and contains 8MB of L2 cache. The new processor is drop-in compatible with LGA775 infrastructure that supports chips with four processing engines as well as 1066MHz processor system bus and can provide 130W of power to the central processing units. The new model is made just like the previous QX6700: by installing two dual-core “Conroe” dice made using 65nm process technology on a single piece of substrate.

Earlier Intel’s Extreme lineup of chips featured two Core 2-based processors: the Core 2 Extreme X6800, which operated at 2.93GHz, but had two processing engines, as well as Intel Core 2 Extreme QX6700, which had four cores, but worked at 2.66GHz clock-speed. The new Intel Core 2 Extreme QX6800 combines both high clock-speed and four processing cores. However, if previous high-end models were sold for $999 in 1000-unit quantities, the model QX6800 will be available for $1199 in business quantities.

“The performance and technology leadership we are delivering with our enthusiast quad-core processor lineup is a direct result of the reliability provided by Intel’s manufacturing and engineering strength. This translates to user benefits such as better gameplay with more intelligent computer-generated opponents and less wait time for demanding high-definition media editing,” said Eric Kim, senior vice president and general manager of Intel’s digital home group.

The release of the twelfth quad-core microprocessor was generally unexpected by the industry, as there were no “leaks” about the chip in the media. However, the introduction still seems to be a logical one, as Intel said earlier this year that it had no plans to introduce enthusiast-oriented processors with two processing engines any more.

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